-Vitals- Value
Character Name: Lady Amanda 'Atma' Hildyne
Player Name: Atma
Race: Human
Racial Attributes: +10 SP / +5 TP / +1 Talent
Class(es): Crusader 6 / Fighter 1
Experience Points: 12325/14000
Age:
Height:
Weight:
Eyes:
Hair:
Skin:
Description:
Backstory:
-Base Attributes- Value Bonuses Total Notes
Strength (STR): 3
Vitality (VIT): 4 1 5
Dexterity (DEX): 1
Energy (NRG): 2
Charisma (CHA): 5
-Combat Attributes- Base Bonuses Total Current/Maximum Notes
Hit Points (HP): 76 35 93 111/111 Vit Bonus
Spirit Points (SP): 34 14 41 48/48 Nrg Bonus
Willpower (WP): 39 35 62 74/74 Cha Bonus
Evasion Level: 66 34 100 Armor/Class Skill Bonus
Resistance Level: 18 10 28 Armor Bonus
Movement (squares): 6 0 6
Initiative: 3 10 13 Talent Bonus
Armor Level: 15 116 131 Armor/Class Skill Bonus
-Armor & Elements- Total Notes
Crushing:
Slashing:
Piercing:
Ballistic:
Explosive:
Fire: 5
Ice:
Lightning:
Wind:
Water:
Earth:
Light: 1 Trait Bonus
Dark:
Acid:
Radiation:
-Class Skills- Effect
Weapon Mastery 2x Weapon exp gain
Bonus Talent x1 Free Fighter talent
Lay of Hands Use 1WP per 3HP of healing
Shield Specialization +2 eva/+5 parry/+50% armor
Blocking Speciality 2x Vit/Dex to Arm/Eva when guarding/defending. Parry +10
Tier I Energy Arts Aura/Healing/Light/Fire usable
-Talents- Effect
Companion Creature Gain a pet
Divine Gift x2 +2HP more for Lay of Hands
Quick Reflexes +10 Initiative
Weapon Expertise S +4 Sword Accuracy
Weapon Expertise P +4 Polearm Accuracy
-Skills- Ranks Attribute Bonus Total Experience Notes
Acrobatics 1 DEX 3 4
Appraisal 1 NRG 6 7
Balance 3 DEX 3/3 6/9
Bluff 3 CHA 15 18
Climb 11 STR 9 20
Coordination 0 DEX 3 3
Diplomacy 17 CHA 15 32
Disarm 0 DEX 3 3
Drive 6 DEX 3 9
Hide 0 DEX 3 3
Intimidate 8 CHA 15 23
Investigate 15 NRG 6 21
Jump 6 STR 9 15
Lay Trap 0 DEX 3 3
Listen 15 NRG 6 21
Medicine 5 NRG 6 11
Open Lock 2 DEX 3 5
Sneak 5 DEX 3 8
Steal 0 DEX 3 3
Swim 5 STR 9 14
Track 5 NRG 6 11
Wilderness Survival 7 NRG 6 13
Craft: Runes 7 NRG 6 13
Craft: Accessory 1 NRG 6 7
Perform: 7 CHA 15 22
Knowledge: Women 27 NRG 6 33
Knowledge: Gems 2 NRG 6 8
Knowledge: Runes 2 NRG 6 8
Weapon Skill: Swords 36 STR 9 45 10/100
Weapon Skill: Knives 18 STR 9 27 0/100
Weapon Skill: Polearms 26 STR 9 35 0/100
Weapon Skill: Bows 18 DEX 3 21 0/100
Weapon Skill: Handguns 18 DEX 3 21 0/100
Weapon Skill: Rifles 18 DEX 3 21 0/100
Weapon Skill: Heavy Guns 0 DEX 3 3 0/100
Weapon Skill: Hammers 18 STR 9 27 0/100
Weapon Skill: Staves 0 STR 9 9 0/100
Weapon Skill: Wands 0 STR 9 9 0/100
Weapon Skill: Axes 18 STR 9 27 60/100
Weapon Skill: Instruments 0 DEX 3 3 0/100
Weapon Skill: Hands 12 STR 9 21 15/100
Weapon Skill: Feet 12 STR 9 21 5/100
Weapon Skill: Wrists 6 DEX 3 9 0/100
Weapon Skill: Shields 27 STR 9 36 20/100
Weapon Skill: Energy Arts 0 STR 9 9 0/100
Weapon Skill: Improvised 0 STR 9 9 0/100
Weapon Skill: Thrown 0 DEX 3 3 0/100
-Personality Traits- Effect
Brave Stay rather than retreat, WP=Full. -10 morale fail check.
Cheerful Drain willpower=20% less, regain willpower=20% more, +1 light defense
Masochistic In pain, regain WP = Cha
Protective Someone attacked, step in, regain WP = Cha.
Someone gravely hurt/knocked out, step in, regain WP=Cha
-Weapons- Accuracy Damage Type Range Crit. Weight Ammo Infusions Bonus
Broadaxe +4 1d12 S 1 99-100 85 N/A MPS N/A
-Great +2 +2 +1 -1 CAP
Accuracy: 1d100+27+6
Damage: 1d12+2+2
Scimitar +3 2d4 S 1 96-100 40 N/A Fire Bolt* N/A
-Great +2 +2 +1
Accuracy: 1d100+45+5+4
Damage: 2d4+4+3+2
Flametongue (Rhom Falx) +15 4d4+8 S 1-2 95-100 75 N/A
-Artifact 1d6+5f +5 fire resist/+5 fire damage/+3 bluff (equip only)
Accuracy: 1d100+35+15+4
Damage: 4d4+6+3+8;1d6+5
Punch +0 1d4 C 1 100 N/A N/A N/A N/A
Accuracy: 1d100+18
Damage: 1d4+3+1
Kick -3 1d6 C 1 100 N/A N/A N/A N/A
Accuracy: 1d100+18-3
Damage: 1d6+3+1
Shield Bash +0 1d10 C 1 100 N/A N/A N/A N/A
Accuracy: 1d100+36
Damage: 1d10+3+3+5
-Shields- Parry Evasion Armor Resist Weight Infusions Bonus
Heavy Shield +20 +20 24 0 90 N/A -6 CAP
-Masterwork +5 +3 +24 +3
-Talent +5 +2 24
Parry: 1d100+30+36+5+10
-Armor & Accessories- Slot Evasion Armor Resist Weight Infusions Bonus
Headband Head +3 1 +0 3 N/A N/A
-Masterwork +3 5 +3 -6 CAP
Scale Armor Body -5 25 +0 300 N/A N/A
-Great +1 6 +1
Shoes Feet +4 2 +0 15 N/A N/A
-Masterwork +3 +5 +3 -6 CAP
Cape Misc +0 0 +0 0 N/A N/A
Belt Misc +0 0 +0 0 N/A N/A
-Ugly Belt Buckle
Arrowhead Amulet Misc +0 0 +0 0 N/A N/A
-1x lightning head
(Swit/Strike runes)
-1x ice head
Belt Pouch 1 (4wgt)
Ruberrine dildo shaped like sword hilt
Belt Pouch 2 (4wgt)
-Empty
Belt Pouch 3 (4wgt)
-Empty
Belt Pouch 4 (4wgt)
-Tanjil Outpost key
-Gear- Quantity Weight Description
Alcohol
-Half Dragon Brandy 1 20
-Spicy in nudie bottle 1 20
-Zinfandel from Amonos 1 20
Handcuffs 1 5
Porn mag 1 3
Rope - Nylon 1 30
Angel Statue 1 Casts Float for 1 round - Stick finger in ass
Scrolls 1 Makes reader forget they read it. Try casting.
-Wealth & Other Possessions- Weight Description
0 (I BE BROKE)
Cursed Slightly-Used Slightly-Magical Leather Hooker Outfit
Times and Methods of Ariel Accidentally Hitting Me
2 - Arrows in the ass
1 - Lightning arrow in the ass
1 - Ice arrow in the ass
1 - Rough airship landing
1 - Key in face
1 - Whipped on left tit
Total Carried Weight 540/1600
-Achievements-
Precise Kill (Kill an opponant with exact damage)
By a hair's Bredth (Hit with exact evasion)
(Miss by 1 evade)
(Miss enemy below 65 evade)
(Make the DM's boss look worse than his annoying mass of fodder)
(Boss Kraken defeated)
(Bossfight for over an hour)
(Expend all of the Boss Kraken's Tentacle Summons)
(Defeat the Gray Dragonil)
(Use a Fire-element Attack and Pay for It)
(Bring an enemy down to 1hp)
(Hit with a critical, and fail to kill the fodder enemy on the same turn)
(Completely clear an area of monsters and fully map it)
(Defeat the Kwang Devil)
(Send the witch Packing)
(Defeat an enemy with over 250 hp)
-Known Energy Arts- SP Cost Cast Time Effect
FIRE
Fire Bolt 4 One Action 1d6+2 fire vs 1 enemy. 9 squares +1/4 level. Instant.
Summon Newt 3 One Action Summon fire newt in 1x1 square. 3 squares +1/4 level. 1 round per level.
Minor Fire Shield 5 One Action Absorb fire up to caster lvl+2xnrg. Self or ally. 3 squares +1/5 level. 1 minute per level.
LIGHT
Light Burst 4 One Action 1d6+2 light vs 1 enemy. 9 squares +1/4 level. Instant.
Glow 2 One Action Object touched glows for 1 hour.
Minor Undead Turn 8 One Action 2d6+4 unblockable damage to undead in 3 sq of self. Instant.
Instill Hope 3 One Action Restore 1d4 WP. Self or ally. 6 squares +1/4 level. Instant.
Minor Light Shield 5 One Action Absorb light up to caster lvl+2xnrg. Self or ally. 3 squares +1/5 level. 1 minute per level.
Dimensional Anchor 4 One Action Makes target materialize/blocks teleports. 1 minute per level.
HEALING
Cure 4 One Action 2d6+4 HP restore. Self or ally. 3 squares +1/8 level. Instant.
Antivenom 2 One Action Remove 4 points poison/1 petrification. Self or ally. 3 squares +1/6 level. Instant.
Scan 3 One Action Check enemy's HP and elemental defenses. 9 squares +1/3 level. Lasts 1 hour or until enemy killed.
AURA
Minor Fire Aura 28 reserve One Action Enemies in 1 sq=2 fire damage a turn. Attacks add 1d6 fire damage. Instant. Perm if 28+SP is kept.
Minor Cold Aura 28 reserve One Action Enemies in 1 sq=2 ice damage a turn. Attacks add 1d6 ice damage. Instant. Perm if 28+SP is kept.
Minor Lightning Aura 28 reserve One Action Enemies in 1 sq=2 elec damage a turn. Attacks add 1d6 elec damage. Instant. Perm if 28+SP is kept.
Minor Healing Aura 32 reserve One Action Self and allies in 1 sq=2 HP a turn. Perm if 32+SP is kept.
Damage Turning 36 reserve One Action Deal 1/4 +2 damage back to attacker. Self/allies within 2 squares. Perm if 28+SP is kept.
Courageous Aura 24 reserve One Action +20 Res check vs fear/WP loss. Self/allies within 2 squares. Perm if 24+SP is kept.
-Techniques (Max SP cost X)- 3 TP left
[Name: Fyrshala's Breath
[Total SP Cost: 0
[Type: Melee
[Range: 1-5
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x13, Elemental Damage x3, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Sword)
[Effects: 3d6+6 fire damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+45+5+4+10
[Damage Code: 2d4+4+3+2;3d6+6
[Name: Fyrshala's Rage
[Total SP Cost: 0
[Type: Melee
[Range: 1-5
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x13, Elemental Damage x3, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Sword)
[Effects: 3d6+6 light damage, +10 accuracy, +4 base range
[Accuracy Code: +10
[Damage Code: 2d4+4+3+2;3d6+6
[Name: Fyrshala's Grip
[Total SP Cost: 0
[Type: Melee
[Range: 2-6
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x13, Elemental Damage x3, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Polearm)
[Effects: 3d6+6 light damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+30+15+4+10
[Damage Code: 4d4+6+3+8;1d6+5;3d6+6
[Name: Labryssian Style Sadism
[Total SP Cost: 0
[Type: Melee
[Range: 1-9
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x14, Elemental Damage x4, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Axe), Strip Element
[Effects: 4d6+8 fire damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+27+6+10
[Damage Code: 1d12+2+2;4d6+8
[Name: Labryssian Style Discipline
[Total SP Cost: 0
[Type: Melee
[Range: 1-9
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x14, Elemental Damage x4, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Axe), Strip Element
[Effects: 3d6+6 light damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+27+6+10
[Damage Code: 1d12+2+2;4d6+8
[Name: Point Towards Heaven
[Total SP Cost: 0
[Type: Energy
[Range: Self
[Duration: Instant
[Area: Self
[Add-Ons: Cheapen Technique (SP) x4, Willpower Restoration x2
[Effects: 2d6+4 WP restoration
[Damage Code: 2d6+4
Character Name: Lady Amanda 'Atma' Hildyne
Player Name: Atma
Race: Human
Racial Attributes: +10 SP / +5 TP / +1 Talent
Class(es): Crusader 6 / Fighter 1
Experience Points: 12325/14000
Age:
Height:
Weight:
Eyes:
Hair:
Skin:
Description:
Backstory:
-Base Attributes- Value Bonuses Total Notes
Strength (STR): 3
Vitality (VIT): 4 1 5
Dexterity (DEX): 1
Energy (NRG): 2
Charisma (CHA): 5
-Combat Attributes- Base Bonuses Total Current/Maximum Notes
Hit Points (HP): 76 35 93 111/111 Vit Bonus
Spirit Points (SP): 34 14 41 48/48 Nrg Bonus
Willpower (WP): 39 35 62 74/74 Cha Bonus
Evasion Level: 66 34 100 Armor/Class Skill Bonus
Resistance Level: 18 10 28 Armor Bonus
Movement (squares): 6 0 6
Initiative: 3 10 13 Talent Bonus
Armor Level: 15 116 131 Armor/Class Skill Bonus
-Armor & Elements- Total Notes
Crushing:
Slashing:
Piercing:
Ballistic:
Explosive:
Fire: 5
Ice:
Lightning:
Wind:
Water:
Earth:
Light: 1 Trait Bonus
Dark:
Acid:
Radiation:
-Class Skills- Effect
Weapon Mastery 2x Weapon exp gain
Bonus Talent x1 Free Fighter talent
Lay of Hands Use 1WP per 3HP of healing
Shield Specialization +2 eva/+5 parry/+50% armor
Blocking Speciality 2x Vit/Dex to Arm/Eva when guarding/defending. Parry +10
Tier I Energy Arts Aura/Healing/Light/Fire usable
-Talents- Effect
Companion Creature Gain a pet
Divine Gift x2 +2HP more for Lay of Hands
Quick Reflexes +10 Initiative
Weapon Expertise S +4 Sword Accuracy
Weapon Expertise P +4 Polearm Accuracy
-Skills- Ranks Attribute Bonus Total Experience Notes
Acrobatics 1 DEX 3 4
Appraisal 1 NRG 6 7
Balance 3 DEX 3/3 6/9
Bluff 3 CHA 15 18
Climb 11 STR 9 20
Coordination 0 DEX 3 3
Diplomacy 17 CHA 15 32
Disarm 0 DEX 3 3
Drive 6 DEX 3 9
Hide 0 DEX 3 3
Intimidate 8 CHA 15 23
Investigate 15 NRG 6 21
Jump 6 STR 9 15
Lay Trap 0 DEX 3 3
Listen 15 NRG 6 21
Medicine 5 NRG 6 11
Open Lock 2 DEX 3 5
Sneak 5 DEX 3 8
Steal 0 DEX 3 3
Swim 5 STR 9 14
Track 5 NRG 6 11
Wilderness Survival 7 NRG 6 13
Craft: Runes 7 NRG 6 13
Craft: Accessory 1 NRG 6 7
Perform: 7 CHA 15 22
Knowledge: Women 27 NRG 6 33
Knowledge: Gems 2 NRG 6 8
Knowledge: Runes 2 NRG 6 8
Weapon Skill: Swords 36 STR 9 45 10/100
Weapon Skill: Knives 18 STR 9 27 0/100
Weapon Skill: Polearms 26 STR 9 35 0/100
Weapon Skill: Bows 18 DEX 3 21 0/100
Weapon Skill: Handguns 18 DEX 3 21 0/100
Weapon Skill: Rifles 18 DEX 3 21 0/100
Weapon Skill: Heavy Guns 0 DEX 3 3 0/100
Weapon Skill: Hammers 18 STR 9 27 0/100
Weapon Skill: Staves 0 STR 9 9 0/100
Weapon Skill: Wands 0 STR 9 9 0/100
Weapon Skill: Axes 18 STR 9 27 60/100
Weapon Skill: Instruments 0 DEX 3 3 0/100
Weapon Skill: Hands 12 STR 9 21 15/100
Weapon Skill: Feet 12 STR 9 21 5/100
Weapon Skill: Wrists 6 DEX 3 9 0/100
Weapon Skill: Shields 27 STR 9 36 20/100
Weapon Skill: Energy Arts 0 STR 9 9 0/100
Weapon Skill: Improvised 0 STR 9 9 0/100
Weapon Skill: Thrown 0 DEX 3 3 0/100
-Personality Traits- Effect
Brave Stay rather than retreat, WP=Full. -10 morale fail check.
Cheerful Drain willpower=20% less, regain willpower=20% more, +1 light defense
Masochistic In pain, regain WP = Cha
Protective Someone attacked, step in, regain WP = Cha.
Someone gravely hurt/knocked out, step in, regain WP=Cha
-Weapons- Accuracy Damage Type Range Crit. Weight Ammo Infusions Bonus
Broadaxe +4 1d12 S 1 99-100 85 N/A MPS N/A
-Great +2 +2 +1 -1 CAP
Accuracy: 1d100+27+6
Damage: 1d12+2+2
Scimitar +3 2d4 S 1 96-100 40 N/A Fire Bolt* N/A
-Great +2 +2 +1
Accuracy: 1d100+45+5+4
Damage: 2d4+4+3+2
Flametongue (Rhom Falx) +15 4d4+8 S 1-2 95-100 75 N/A
-Artifact 1d6+5f +5 fire resist/+5 fire damage/+3 bluff (equip only)
Accuracy: 1d100+35+15+4
Damage: 4d4+6+3+8;1d6+5
Punch +0 1d4 C 1 100 N/A N/A N/A N/A
Accuracy: 1d100+18
Damage: 1d4+3+1
Kick -3 1d6 C 1 100 N/A N/A N/A N/A
Accuracy: 1d100+18-3
Damage: 1d6+3+1
Shield Bash +0 1d10 C 1 100 N/A N/A N/A N/A
Accuracy: 1d100+36
Damage: 1d10+3+3+5
-Shields- Parry Evasion Armor Resist Weight Infusions Bonus
Heavy Shield +20 +20 24 0 90 N/A -6 CAP
-Masterwork +5 +3 +24 +3
-Talent +5 +2 24
Parry: 1d100+30+36+5+10
-Armor & Accessories- Slot Evasion Armor Resist Weight Infusions Bonus
Headband Head +3 1 +0 3 N/A N/A
-Masterwork +3 5 +3 -6 CAP
Scale Armor Body -5 25 +0 300 N/A N/A
-Great +1 6 +1
Shoes Feet +4 2 +0 15 N/A N/A
-Masterwork +3 +5 +3 -6 CAP
Cape Misc +0 0 +0 0 N/A N/A
Belt Misc +0 0 +0 0 N/A N/A
-Ugly Belt Buckle
Arrowhead Amulet Misc +0 0 +0 0 N/A N/A
-1x lightning head
(Swit/Strike runes)
-1x ice head
Belt Pouch 1 (4wgt)
Ruberrine dildo shaped like sword hilt
Belt Pouch 2 (4wgt)
-Empty
Belt Pouch 3 (4wgt)
-Empty
Belt Pouch 4 (4wgt)
-Tanjil Outpost key
-Gear- Quantity Weight Description
Alcohol
-Half Dragon Brandy 1 20
-Spicy in nudie bottle 1 20
-Zinfandel from Amonos 1 20
Handcuffs 1 5
Porn mag 1 3
Rope - Nylon 1 30
Angel Statue 1 Casts Float for 1 round - Stick finger in ass
Scrolls 1 Makes reader forget they read it. Try casting.
-Wealth & Other Possessions- Weight Description
0 (I BE BROKE)
Cursed Slightly-Used Slightly-Magical Leather Hooker Outfit
Times and Methods of Ariel Accidentally Hitting Me
2 - Arrows in the ass
1 - Lightning arrow in the ass
1 - Ice arrow in the ass
1 - Rough airship landing
1 - Key in face
1 - Whipped on left tit
Total Carried Weight 540/1600
-Achievements-
Precise Kill (Kill an opponant with exact damage)
By a hair's Bredth (Hit with exact evasion)
(Miss by 1 evade)
(Miss enemy below 65 evade)
(Make the DM's boss look worse than his annoying mass of fodder)
(Boss Kraken defeated)
(Bossfight for over an hour)
(Expend all of the Boss Kraken's Tentacle Summons)
(Defeat the Gray Dragonil)
(Use a Fire-element Attack and Pay for It)
(Bring an enemy down to 1hp)
(Hit with a critical, and fail to kill the fodder enemy on the same turn)
(Completely clear an area of monsters and fully map it)
(Defeat the Kwang Devil)
(Send the witch Packing)
(Defeat an enemy with over 250 hp)
-Known Energy Arts- SP Cost Cast Time Effect
FIRE
Fire Bolt 4 One Action 1d6+2 fire vs 1 enemy. 9 squares +1/4 level. Instant.
Summon Newt 3 One Action Summon fire newt in 1x1 square. 3 squares +1/4 level. 1 round per level.
Minor Fire Shield 5 One Action Absorb fire up to caster lvl+2xnrg. Self or ally. 3 squares +1/5 level. 1 minute per level.
LIGHT
Light Burst 4 One Action 1d6+2 light vs 1 enemy. 9 squares +1/4 level. Instant.
Glow 2 One Action Object touched glows for 1 hour.
Minor Undead Turn 8 One Action 2d6+4 unblockable damage to undead in 3 sq of self. Instant.
Instill Hope 3 One Action Restore 1d4 WP. Self or ally. 6 squares +1/4 level. Instant.
Minor Light Shield 5 One Action Absorb light up to caster lvl+2xnrg. Self or ally. 3 squares +1/5 level. 1 minute per level.
Dimensional Anchor 4 One Action Makes target materialize/blocks teleports. 1 minute per level.
HEALING
Cure 4 One Action 2d6+4 HP restore. Self or ally. 3 squares +1/8 level. Instant.
Antivenom 2 One Action Remove 4 points poison/1 petrification. Self or ally. 3 squares +1/6 level. Instant.
Scan 3 One Action Check enemy's HP and elemental defenses. 9 squares +1/3 level. Lasts 1 hour or until enemy killed.
AURA
Minor Fire Aura 28 reserve One Action Enemies in 1 sq=2 fire damage a turn. Attacks add 1d6 fire damage. Instant. Perm if 28+SP is kept.
Minor Cold Aura 28 reserve One Action Enemies in 1 sq=2 ice damage a turn. Attacks add 1d6 ice damage. Instant. Perm if 28+SP is kept.
Minor Lightning Aura 28 reserve One Action Enemies in 1 sq=2 elec damage a turn. Attacks add 1d6 elec damage. Instant. Perm if 28+SP is kept.
Minor Healing Aura 32 reserve One Action Self and allies in 1 sq=2 HP a turn. Perm if 32+SP is kept.
Damage Turning 36 reserve One Action Deal 1/4 +2 damage back to attacker. Self/allies within 2 squares. Perm if 28+SP is kept.
Courageous Aura 24 reserve One Action +20 Res check vs fear/WP loss. Self/allies within 2 squares. Perm if 24+SP is kept.
-Techniques (Max SP cost X)- 3 TP left
[Name: Fyrshala's Breath
[Total SP Cost: 0
[Type: Melee
[Range: 1-5
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x13, Elemental Damage x3, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Sword)
[Effects: 3d6+6 fire damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+45+5+4+10
[Damage Code: 2d4+4+3+2;3d6+6
[Name: Fyrshala's Rage
[Total SP Cost: 0
[Type: Melee
[Range: 1-5
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x13, Elemental Damage x3, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Sword)
[Effects: 3d6+6 light damage, +10 accuracy, +4 base range
[Accuracy Code: +10
[Damage Code: 2d4+4+3+2;3d6+6
[Name: Fyrshala's Grip
[Total SP Cost: 0
[Type: Melee
[Range: 2-6
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x13, Elemental Damage x3, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Polearm)
[Effects: 3d6+6 light damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+30+15+4+10
[Damage Code: 4d4+6+3+8;1d6+5;3d6+6
[Name: Labryssian Style Sadism
[Total SP Cost: 0
[Type: Melee
[Range: 1-9
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x14, Elemental Damage x4, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Axe), Strip Element
[Effects: 4d6+8 fire damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+27+6+10
[Damage Code: 1d12+2+2;4d6+8
[Name: Labryssian Style Discipline
[Total SP Cost: 0
[Type: Melee
[Range: 1-9
[Duration: Instant
[Area: One enemy
[Add-Ons: Cheapen Technique (SP) x14, Elemental Damage x4, Increase Accuracy x1, Melee Projection Strike, Specific Weapon (Axe), Strip Element
[Effects: 3d6+6 light damage, +10 accuracy, +4 base range
[Accuracy Code: 1d100+27+6+10
[Damage Code: 1d12+2+2;4d6+8
[Name: Point Towards Heaven
[Total SP Cost: 0
[Type: Energy
[Range: Self
[Duration: Instant
[Area: Self
[Add-Ons: Cheapen Technique (SP) x4, Willpower Restoration x2
[Effects: 2d6+4 WP restoration
[Damage Code: 2d6+4